Lese Audio Technologies Frahm
Frahm is a multi-spatializer, using force fields. Built on top of a particle-based force field system, Frahm takes the movement of particles that it simulates and treats them as sound sources in three dimensional space. Like Transfer, but controlled indirectly, and with a bunch of sources. Frahm allows you to select from ten different force-field algorithms, adjust their parameters and even mix two of them together for your desired result.
Features:
- Optimized doppler shift Spatializing with doppler shift sounds great. What sounds better is doing it for every single particle, all the while using only a fraction of the CPU usage as other plugins doing fractional delays.
- Made For Performing Resize, freeze, and alter Frahm’s internal audio buffer with minimal artifacting. All in real time.
- Peek into the Chaos Frahm’s 3D viewport lets you see exactly how your particles are moving. Use the X / Y sliders to change the view angle of the space, or just drag your mouse. It it gets better though; Enable “Force Field” display mode in the viewport’s options to get an understanding of what movements will occur depending on where your particles are located.
- User-Drawable Force Fields New in 1.1.0: Select the “User” algorithm and open up the editor to draw your own force fields! A lot of different options for doing drawing are available, and you “scan through” the third dimensions to draw force values on different “slices” of the algorithm.
- Use your own Sounds New in 1.2.0: Drag & drop samples into the particle visualizer, and Frahm will use them instead of incoming audio to generate sound. This turns Frahm into a “pseudorandom sound generator”
Requirements:
- mac
- ram:0
- disk:0
- notes:Runs on ARM and Intel macs
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support:
- 64_bit
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plugins:
- VST-3
- AU
- AAX
- windows
- ram:0
- disk:0
-
support:
- 64_bit
-
plugins:
- VST-3
- AAX
Videos: